{"data":{"id":100,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Judd & Honey","title":null,"display_name":"Judd & Honey","slug":"judd-honey","nicknames":null,"faction":"bayou","faction_label":"Bayou","second_faction":null,"second_faction_label":null,"station":null,"station_label":null,"cost":null,"health":9,"size":3,"base":50,"base_label":"50mm","defense":5,"defense_suit":null,"willpower":5,"willpower_suit":null,"speed":6,"count":1,"summon_target_number":null,"generates_stone":true,"is_unhirable":false,"is_beta":false,"has_totem_id":null,"totem_slug":null,"miniatures":[{"id":149,"name":null,"title":null,"display_name":"Judd & Honey","slug":"judd-honey","front_image":"https:\/\/biggerhat.net\/storage\/characters\/100\/100_b6d82459-019c-4623-bf5c-fe79189f9c93_front.jpg","back_image":"https:\/\/biggerhat.net\/storage\/characters\/100\/100_328109b5-34fb-4e4e-bd7f-8d6a338d6847_back.jpg","combination_image":"https:\/\/biggerhat.net\/storage\/characters\/100\/100_5fbf41d5-4883-4c91-aa95-f59e52142a32_combo.jpg","version":"fourth_edition","version_label":"4th Edition"}],"keywords":[{"id":13,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Angler","slug":"angler","description":null}],"characteristics":["totem","unique","living"],"actions":[{"id":80,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Resupply","slug":"80-resupply","type":"tactical","type_label":"Tactical","is_signature":false,"stone_cost":1,"range":null,"range_type":null,"range_type_label":null,"stat":null,"stat_suits":null,"stat_modifier":null,"resisted_by":null,"resisted_by_label":null,"target_number":null,"target_suits":null,"description":"Draw up to two cards from this model\u2019s discard pile with values of 1-5.","damage":null,"triggers":[]},{"id":303,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Honeycomb Hwacha","slug":"303-honeycomb-hwacha","type":"attack","type_label":"Attack","is_signature":false,"stone_cost":0,"range":"12","range_type":"missile","range_type_label":"Missile","stat":"6","stat_suits":null,"stat_modifier":null,"resisted_by":"Df","resisted_by_label":"Defense","target_number":null,"target_suits":null,"description":"This action does not deal additional damage from raises. For each raise this action receives, deal +1 damage to enemy models within {{pulse}}2\" of the target.","damage":"2","triggers":[{"id":35,"name":"Critical Strike","slug":"critical-strike","suits":"Ram","stone_cost":0,"description":"When resolving, this action deals +1 damage to the target."},{"id":267,"name":"Gut Feeling","slug":"gut-feeling","suits":"Tome","stone_cost":0,"description":"Once per activation. Choose a suit. Target may discard a card of the chosen suit. If it does not, declare this action again."},{"id":271,"name":"Cluster Bomb","slug":"cluster-bomb","suits":"Crow","stone_cost":0,"description":"When resolving, this action does not generate a {{pulse}} and instead deals +2 damage."}]},{"id":304,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Signal Flare","slug":"304-signal-flare","type":"tactical","type_label":"Tactical","is_signature":false,"stone_cost":0,"range":"8","range_type":null,"range_type_label":null,"stat":"0","stat_suits":null,"stat_modifier":null,"resisted_by":null,"resisted_by_label":null,"target_number":"6","target_suits":null,"description":"The target heals 2, moves up to 2\" towards this model, and gains a Drift token.","damage":null,"triggers":[{"id":272,"name":"Sinkhole","slug":"sinkhole","suits":"Ram","stone_cost":0,"description":"Make a Tide marker into base contact with the target."},{"id":368,"name":"Collateral Damage","slug":"collateral-damage","suits":"Tome","stone_cost":0,"description":"Remove a marker or a destructible terrain piece within 2\" of the target."}]}],"abilities":[{"id":209,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Shootin\u2019 Fish in a Barrel","slug":"shootin-fish-in-a-barrel","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"Once per turn. This model may remove a Tide marker touching a {{pulse}} generated by this model. If it does so, draw a card."},{"id":210,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Stand and Fire","slug":"stand-and-fire","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"If this model is unengaged, enemy models that declare the Charge action within 12\" of this model are dealt 1 damage."}],"markers":[{"id":7,"name":"Tide","slug":"tide","description":"Severe, Concealing.","base":"30","base_label":"30mm","icon":null}],"tokens":[{"id":30,"name":"Drift","slug":"drift","description":"When this model activates, it may remove this token to place into base contact with a friendly Tide marker within 5\""}],"upgrades":[]}}