{"data":{"id":210,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Runaway","title":null,"display_name":"Runaway","slug":"runaway","nicknames":null,"faction":"explorers_society","faction_label":"Explorers Society","second_faction":null,"second_faction_label":null,"station":"minion","station_label":"Minion","cost":null,"health":4,"size":2,"base":30,"base_label":"30mm","defense":5,"defense_suit":null,"willpower":4,"willpower_suit":null,"speed":6,"count":3,"summon_target_number":null,"generates_stone":true,"is_unhirable":false,"is_beta":false,"has_totem_id":null,"totem_slug":null,"miniatures":[{"id":327,"name":null,"title":null,"display_name":"Runaway","slug":"runaway","front_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_f94846c6-0710-4c03-b23a-340e39ca5da0_front.jpg","back_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_6b9710b3-09a9-482b-9fee-36c098b9165f_back.jpg","combination_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_4e21daf0-bc90-4edf-8645-405bf3c88430_combo.jpg","version":"fourth_edition","version_label":"4th Edition"},{"id":328,"name":null,"title":null,"display_name":"Runaway (Sculpt 2)","slug":"runaway","front_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_590ee7ab-9b33-4225-9027-3f64d36ec900_front.jpg","back_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_90f77618-97dc-4212-9e4f-865150869097_back.jpg","combination_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_fc6185c2-e1f9-497d-bda9-dd286ef09600_combo.jpg","version":"fourth_edition","version_label":"4th Edition"},{"id":329,"name":null,"title":null,"display_name":"Runaway (Sculpt 3)","slug":"runaway","front_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_40e59414-ba10-4cfb-bc9a-175336f718ce_front.jpg","back_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_82607ae1-d8d5-4a19-9c41-02b9235df8aa_back.jpg","combination_image":"https:\/\/biggerhat.net\/storage\/characters\/210\/210_141b1fc7-c623-4150-86a4-c26073d9bcc0_combo.jpg","version":"fourth_edition","version_label":"4th Edition"}],"keywords":[{"id":24,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Apex","slug":"apex","description":null}],"characteristics":["totem","living"],"actions":[{"id":623,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Just Let Me By","slug":"623-just-let-me-by","type":"attack","type_label":"Attack","is_signature":false,"stone_cost":0,"range":"1","range_type":"melee","range_type_label":"Melee","stat":"5","stat_suits":null,"stat_modifier":null,"resisted_by":"Df","resisted_by_label":"Defense","target_number":null,"target_suits":null,"description":null,"damage":"1","triggers":[{"id":483,"name":"Desperate Duck","slug":"desperate-duck","suits":"Mask","stone_cost":0,"description":"Place this model anywhere within 2\"."}]},{"id":625,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Escape","slug":"625-escape","type":"tactical","type_label":"Tactical","is_signature":false,"stone_cost":0,"range":null,"range_type":null,"range_type_label":null,"stat":null,"stat_suits":null,"stat_modifier":null,"resisted_by":null,"resisted_by_label":null,"target_number":null,"target_suits":null,"description":"This action cannot be declared by non-Runaway models. This model must be within 4\" of a table corner and in the opposing player\u2019s deployment zone. This model may draw 3 cards and make a Scheme marker anywhere on the table. Then, remove this model from the game (it is not killed).","damage":null,"triggers":[]},{"id":624,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Call for Help","slug":"624-call-for-help","type":"attack","type_label":"Attack","is_signature":false,"stone_cost":0,"range":"4","range_type":"magic","range_type_label":"Magic","stat":"6","stat_suits":null,"stat_modifier":null,"resisted_by":"Wp","resisted_by_label":"Willpower","target_number":null,"target_suits":null,"description":"Target gains a Distracted token. After resolving this action, a friendly Lord Cooper must declare a {{missile}} action targeting this model, if able.","damage":null,"triggers":[]}],"abilities":[{"id":24,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Insignificant","slug":"insignificant","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"This model cannot declare the Interact action and is ignored for strategies and schemes."},{"id":98,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Stealth","slug":"stealth","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"While more than 6\" away from this model, enemy models cannot target it and ignore it when drawing LoS."},{"id":361,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Demise (Hunted)","slug":"demise-hunted","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"After this model is killed, if it was killed by a friendly Lord Cooper, draw two cards."},{"id":362,"game_mode_type":"standard","game_mode_type_label":"Standard","name":"Head Start","slug":"head-start","suits":null,"defensive_ability_type":null,"costs_stone":0,"description":"This model must be deployed on the centerline."}],"markers":[{"id":1,"name":"Scheme","slug":"scheme","description":"Scheme markers are primarily made or removed with the Interact action.\nScheme markers do not do anything on their own but are often used in conjunction with the abilities and actions of various models. They are also used to gain victory points, most often from certain Schemes.","base":"30","base_label":"30mm","icon":null}],"tokens":[{"id":8,"name":"Distracted","slug":"distracted","description":"When this model targets a friendly model, it must remove this token and suffer a {{-}} to that action\u2019s duel. Canceled by Focused."}],"upgrades":[]}}