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Aetheric Conduit

Gaining Grounds 1

Setup

After deployment zones are chosen, make five Strategy markers: . One centered on the centerpoint . One in the center of each table quarter.

Rules

Players may have more than five friendly Scheme markers in play. A crew considers a Strategy marker active if it connects to a different Strategy marker with a chain of friendly Scheme markers. Each Scheme marker in that chain must be within 4" of another Scheme marker in that chain or a Strategy marker.

Scoring

At the end of every turn, each crew counts up the number of Strategy markers they consider active. Both crews may consider the same Strategy marker active at the same time. The crew with the most active Strategy markers gains 1 VP. In the case of a tie, both crews gain 1 VP. Then the crew that has scored the least total VP from this strategy this game may make a Strategy marker anywhere at least 6" from another Strategy or Scheme marker.

Aetheric Conduit