Stuff The Ballots
Setup
After deployment zones are chosen, make seven Strategy markers: . Two centered on the centerline, each touching a different table edge. . One in the center of each table quarter. . One centered on the centerpoint.
Rules
Models may target a Strategy marker with the Interact action to place a Vote token friendly to the model's controller on the Strategy marker. An enemy model in base contact with a Strategy marker does not prevent a model from targeting that Strategy marker with the Interact action. A crew is controlling a Strategy marker if it has more friendly Vote tokens on the marker than the opposing player. Strategy markers may have more than one Vote token. If at any point a Strategy marker has a total of 6 Vote tokens (friendly and enemy combined), remove all Vote tokens from that Strategy marker.
Scoring
At the end of every turn, a crew gains 1 VP if it controls more Strategy markers than the opposing crew controls. In the case of a tie, both crews gain 1 VP.
