


Ashes and Dust
Errata History
Incorporeal replaced with Savage Winds.
Whirlwind of Scrap now only pushes up to 12" towards a Scrap.
Deadly Claws stat reduced from 6 to 6 -Gaining Grounds 1
Whirlwind of Scrap now only pushes up to 12" towards a Scrap.
Deadly Claws stat reduced from 6 to 6 -Gaining Grounds 1
FAQs
Q. Are two Abilities that are prefaced by the same text (before parenthesis) the same Ability?
A. No. Abilities such as Demise (Eternal) and Demise (Dead Horse) are two separate Abilities and can both affect a model at a single time. There are some effects that specify Demise Abilities, which affect all abilities prefaced by Demise.
Q. When determining how much damage a model suffered from an effect (for purposes such as the Necrotic Decay Trigger), is damage reduction accounted for?
A. Yes. Whenever an effect is referring to the amount of damage a model suffered from an effect, it is always referring to the amount the model’s Health was lowered in Step 4 of Damage Timing (pg. 34). It is important to note a model’s Health can never be reduced below 0. As such, excess damage past 0 is not treated as damage suffered by the model.
A. No. Abilities such as Demise (Eternal) and Demise (Dead Horse) are two separate Abilities and can both affect a model at a single time. There are some effects that specify Demise Abilities, which affect all abilities prefaced by Demise.
Q. When determining how much damage a model suffered from an effect (for purposes such as the Necrotic Decay Trigger), is damage reduction accounted for?
A. Yes. Whenever an effect is referring to the amount of damage a model suffered from an effect, it is always referring to the amount the model’s Health was lowered in Step 4 of Damage Timing (pg. 34). It is important to note a model’s Health can never be reduced below 0. As such, excess damage past 0 is not treated as damage suffered by the model.