Koji
Errata History
° Partners in Crime Ability changed to, “At the start of this model’s Activation, another friendly model within
6 may move up to 3”. If the moved model is a Kara, that model gains Shielded +2.”
° Machete Action cost reworded to, “This model may remove a Terrain Marker within 1 to receive a to this Action.”
° Taker’s Bane Action now enemy only. -July 2023
6 may move up to 3”. If the moved model is a Kara, that model gains Shielded +2.”
° Machete Action cost reworded to, “This model may remove a Terrain Marker within 1 to receive a to this Action.”
° Taker’s Bane Action now enemy only. -July 2023
FAQs
Q. Does Hard to Kill reduce the damage taken for the purposes of irreducible damage?
A. No. Hard to Kill prevents a model’s Health from being reduced and does not reduce damage.
Q. Hard to Kill – If a model has 2 Health remaining, can it choose to suffer 2 damage from the Necrotic Decay Trigger to increase its damage by +2 because its Hard to Kill Ability will keep it alive?
A. Any damage that would be suffered in excess due to Hard to Kill is ignored for all game effects, including costs. For example, if the Rogue Necromancy has 2 Health remaining and chooses to suffer 2 damage when declaring the Necrotic Decay Trigger, it would suffer 1 damage before Hard to Kill applies, the excess 1 damage would be ignored, and Necrotic Decay would only increase its damage by +1.
Q. What happens when a Scheme Marker is affected by both Koji’s Leader of the Sayuri and Anya’s Expansionist Ability at the same time?
A. The Scheme Marker would gain both instances of Hazardous; Sayuri models friendly to Koji would treat the Markers both as Hazardous (Shielded +1) and suffer 1 damage from the Hazardous effect. Simultaneous effects (p. 35) would apply, and the Sayuri model would be able to choose which Hazardous effect to resolve first.
Q. My Loyal Servant – Can the My Loyal Servant Trigger be used to Heal the target of an Action?
A. Yes
A. No. Hard to Kill prevents a model’s Health from being reduced and does not reduce damage.
Q. Hard to Kill – If a model has 2 Health remaining, can it choose to suffer 2 damage from the Necrotic Decay Trigger to increase its damage by +2 because its Hard to Kill Ability will keep it alive?
A. Any damage that would be suffered in excess due to Hard to Kill is ignored for all game effects, including costs. For example, if the Rogue Necromancy has 2 Health remaining and chooses to suffer 2 damage when declaring the Necrotic Decay Trigger, it would suffer 1 damage before Hard to Kill applies, the excess 1 damage would be ignored, and Necrotic Decay would only increase its damage by +1.
Q. What happens when a Scheme Marker is affected by both Koji’s Leader of the Sayuri and Anya’s Expansionist Ability at the same time?
A. The Scheme Marker would gain both instances of Hazardous; Sayuri models friendly to Koji would treat the Markers both as Hazardous (Shielded +1) and suffer 1 damage from the Hazardous effect. Simultaneous effects (p. 35) would apply, and the Sayuri model would be able to choose which Hazardous effect to resolve first.
Q. My Loyal Servant – Can the My Loyal Servant Trigger be used to Heal the target of an Action?
A. Yes