The Clampetts - Fisherfolk

Title For: THE CLAMPETTS - FISHERFOLK

Station: MASTER

Faction(s): BAYOU

Keyword(s): ANGLER

Characteristic(s): LIVING

FAQs
Q. Does Hard to Kill reduce the damage taken for the purposes of irreducible damage?
A. No. Hard to Kill prevents a model’s Health from being reduced and does not reduce damage.
Q. Hard to Kill – If a model has 2 Health remaining, can it choose to suffer 2 damage from the Necrotic Decay Trigger to increase its damage by +2 because its Hard to Kill Ability will keep it alive?
A. Any damage that would be suffered in excess due to Hard to Kill is ignored for all game effects, including costs. For example, if the Rogue Necromancy has 2 Health remaining and chooses to suffer 2 damage when declaring the Necrotic Decay Trigger, it would suffer 1 damage before Hard to Kill applies, the excess 1 damage would be ignored, and Necrotic Decay would only increase its damage by +1.
Q. Stealth – If a model is drawing LoS through another object to target a model with Stealth (via another Ability such as Zoraida’s Eyes in the Night), does the initial model taking the Action need to be within 6" of the target?
A. No. Only the object from which LoS is drawn needs to be within 6" of the targeted model with Stealth. This applies even if the Action itself would normally ignore range. Note: Stealth has no effect while a model is Buried.